PROGAMMING LABORATORY

Aims of the activity:

  • Introduction to the logic of the programming.

In the first session, participants create a game structure based on the contents given to them.

In the second session, the girls use a technological tool made expressly for this project which allows them to modify and re-do the code until they obtain the desired result.

What do participants have to do?

Analyse the problems they encounter and create the logical sequence of instructions to solve the problem posed.

The difficulty of the tests increases gradually as participants become familiar with the logical functioning of a program.

DANCE inCODEĀ  (2019)

The program allows real-time translation of program lines, so that after each transcripton of the code the result can be checked in a 3D scenario.

Sessions of 1 hour and 30 minutes in which the participants come into contact with spatial vision (3D) and practise programming characters that move within a virtual scenario. The characters move, dance and respond to programmed code lines.

Phone: 667337230 – 630159588
Email: veintedieciocho@hotmail.com